abstract |
A binaural cue coding scheme involving one or more object-based cue codes, wherein an object-based cue code directly represents a characteristic of an auditory scene corresponding to the audio channels, where the characteristic is independent of number and positions of loudspeakers used to create the auditory scene. Examples of object-based cue codes include the angle of an auditory event, the width of the auditory event, the degree of envelopment of the auditory scene, and the directionality of the auditory scene. |