abstract |
A Halloween Afternoon at Dracula's Castle board game which comprises a game board having a first outer pathway level, a second middle pathway level and a third inner pathway level. A plurality of playing pieces is for use by players, wherein the playing pieces are positionable on the spaces. A plurality of player residences, trespass tokens for use by the players. A chance determining mechanism is for indicating a number of the spaces to be traversed by each playing piece. A plurality of play money, spookology cards, lucky/unlucky cards, Possession Cards, item cards are provided to the players. In addition, a plurality of player sound pieces is provided with light and a silhouette to replicate a spooky player and Halloween theme sounds. A three dimensional plastic pentagon shape castle was built on the game board. The 3-D castle has light and a silhouette to replicate Halloween theme sounds and songs. |