abstract |
A board game for two or more players combines elements of strategy, knowledge of geography and chance in simulating the action of intelligence agents in performing assigned missions. The board surface is an unlegended map of the principal part of the world with unidentified target sites designated thereon. The map is marked with latitude parallels and longitude meridians at small intervals, e.g., 10 DEG , the intersections forming a grid of spaces along which the playing pieces move. Random drawing of secret mission cards by each player assigns particular target sites to be reached by each player and the particular missions to be performed at the sites. The object of the game is to move the playing pieces to the assigned target sites by roll of dice, carry out the designated mission, and, if required, return to the starting point, at the same time trying to impede the progress of the other players. Forbidden and Danger Zones are designated on the map to further impede movement of the playing pieces and contribute to the importance of strategy in play. |