http://rdf.ncbi.nlm.nih.gov/pubchem/patent/US-2019244165-A1
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_cb3162c91787e8dd53aee521095c89d6 |
classificationCPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G07F17-3255 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G06Q30-0247 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G06Q30-0251 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G07F17-3223 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G07F17-3241 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G06Q30-02 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G06Q30-0277 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G06Q30-06 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G06Q10-087 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G07F17-3286 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G06Q30-0641 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/G06Q10-08 http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/G07F17-32 http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/G06Q30-02 |
filingDate | 2019-04-19-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_a63ef8d2157acfb93e830d3f9e8ff84d http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_9f56279abe56b145139425620aa78f14 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_0509c4e2f82921f1b7fdfc9c022f52f9 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_2774d9ebebf0ee621776e9d8113e7068 |
publicationDate | 2019-08-08-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | US-2019244165-A1 |
titleOfInvention | Electronic gaming platforms allowing users to real-time addition of third party products/services while maintaining persistent electronic links to third party inventory management computer systems and methods of use thereof |
abstract | In some embodiments, the present invention is directed to a specifically programmed virtual gaming computer system, including: a specialized computer machine which, when executing particular program code, is configured to perform at least: electronically causing, via a computer network, to display a specialized dynamic real-time updatable graphical user interface, including: a tool programmed to allow a particular user to add, to a visual representation of a particular virtual business, a real-life product, a real-life service, or both, which are being displayed via an electronic on-line presence of a third party; where the specifically programmed virtual gaming computer system is configured to at least: i) create a software object to represent the real-life product or the real-life service and 2) maintain an electronic interface with a computer inventory management program of the third party to track availability and fulfillment of the real-life product and the real-life service. |
priorityDate | 2015-01-02-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 29.