abstract |
Methods and apparatus for controlling motion-generating devices in gaming machines are disclosed. A gaming apparatus includes a main processor board, a CPU operable to execute a game of chance, a motion generating device, a first memory configured to store at least one first motion control profile that describes movement of the motion generating device, a motion control board coupled to the main processor board by an interface bus, the motion control board including a second memory configured to store at least one second motion control profile, and transfer logic configured to: receive the at least one first motion control profile via the bus in response to a gaming event, generate the at least one second motion control profile based upon the at least one first motion control profile, and store the at least one second motion control profile in the second memory; and motion control logic configured to cause the motion generating device to move in accordance with the at least one second motion control profile. |