Predicate |
Object |
assignee |
http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_b19bce290e153ab0b7c41b3eddd3c887 |
classificationCPCAdditional |
http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F2300-572 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F2300-556 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F2300-5533 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F2300-5566 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F2300-552 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F2300-5506 |
classificationCPCInventive |
http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F13-795 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F13-30 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G07F17-32 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G07F17-3223 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F13-87 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G06Q30-02 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G07F17-3272 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F13-12 |
classificationIPCInventive |
http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/G06Q50-00 http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F13-12 |
filingDate |
2008-12-29-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
grantDate |
2013-08-20-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor |
http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_ef7705eed4770895624c72053fc14aa6 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_ec4e1b0e5c066eb9650c8f092c107b4c http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_83440126a44181075407d9bbf8437f91 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_e619b69eaad7fed52bde37162880f6a4 |
publicationDate |
2013-08-20-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber |
RU-2490713-C2 |
titleOfInvention |
System and method for targeted recommendations using social gaming networks |
abstract |
FIELD: information technology. n SUBSTANCE: one or more online multi-player gaming environment computers are used to track activity of interaction of a first user and a second user in an online multi-player gaming environment, wherein the activity of interaction may indicate that the first and second users are intercommunicating, that each is separately playing with a third user, that each separately views different copies of the same video, that each is registered in the online multi-player gaming environment from the same time zone, that each has achieved any identical rating or that they have the same language settings in the online multi-player gaming environment. One or more computers receive a preference indication of the second user. One or more computers determine a recommendation based on the preference indication of the second user and activity of interaction of the first user and the second user and one or more computers send the recommendation to the first user. n EFFECT: faster search for users in a gaming environment. n 20 cl, 7 dwg |
isCitedBy |
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/US-10672058-B2 http://rdf.ncbi.nlm.nih.gov/pubchem/patent/US-10789377-B2 http://rdf.ncbi.nlm.nih.gov/pubchem/patent/RU-2721474-C1 http://rdf.ncbi.nlm.nih.gov/pubchem/patent/RU-2727356-C2 http://rdf.ncbi.nlm.nih.gov/pubchem/patent/RU-2656694-C1 http://rdf.ncbi.nlm.nih.gov/pubchem/patent/US-11386212-B2 |
priorityDate |
2008-01-31-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type |
http://data.epo.org/linked-data/def/patent/Publication |