http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-H0731723-A
Outgoing Links
Predicate | Object |
---|---|
assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_2147ac97d1fbd641910f90fcca3c1dbc |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 1993-07-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_ac62499e466260b4a0eec2f334d09a6d http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_de928ae7dfb7a33f48b675c8dbb1beeb |
publicationDate | 1995-02-03-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-H0731723-A |
titleOfInvention | Amusement machine |
abstract | (57) [Summary] [Purpose] By changing the expectation of consecutive chan from the aspect of ordinary patterns, it is possible to enhance the fun of the game and provide a gaming machine with excellent game playability. [Structure] After the big hit state is finished, a random number for the public figure continuous chan mode is extracted (step S216), and when the big hit is made, the normal figure continuous chan mode is set (step S224). Accordingly, by changing the expectation of occurrence of consecutive chan of the special figure from the aspect of the general figure, the probability of consecutive chan of the special figure is changed, and the degree of expectation of consecutive chan is changed. Therefore, the game is more interesting and the game is excellent. |
priorityDate | 1993-07-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 15.