http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-6242988-B1
Outgoing Links
Predicate | Object |
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classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2016-10-19-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
grantDate | 2017-12-06-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationDate | 2017-12-06-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-6242988-B1 |
titleOfInvention | Game machine |
abstract | PROBLEM TO BE SOLVED: To provide a gaming machine capable of enhancing the interest of gaming. In the normal mode, in the case of random numbers 959 to 1000 acquired when a game ball wins a first and second special symbol start opening 38a, 38b, a decorative symbol is displayed in a variable manner, and an operation instruction effect is provided. After the execution of the operation corresponding effect according to the presence or absence of the button operation, the effect of the effect mode according to the random number value is executed. In the case of random values 990, 995, 1000, the “next notice display effect” is executed as the button operation effect, and the “ninja group display effect” is executed as the button non-operation effect. The expectation of “next notice display effect” and “group notice effect” is the same 67%. [Selection] Figure 9 |
priorityDate | 2016-10-19-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 12.