http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2022147929-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2021-03-24-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2022-10-06-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2022147929-A |
titleOfInvention | game machine |
abstract | An object of the present invention is to improve amusement in games related to variable display. SOLUTION: When an effect state selection designation value is 0C [H], the game state is a high probability high base state and can be determined as a variation pattern PB1-8. When the effect state selection designation value is 0D [H], the game state is the low probability high base state and can be determined as the variation pattern PB1-9. Variation pattern PB1-8 is set to special figure variation time 12500 milliseconds, variation pattern PB1-9 special figure variation time is set to 29900 milliseconds. In both of the variation patterns PB1-8 and PB1-9, the control for executing the result display is performed, and in the case of the variation pattern PB1-9, the control for executing the state notification effect is performed. [Selection drawing] Fig. 282-30 |
priorityDate | 2021-03-24-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 14.