http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2022127745-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2021-02-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2022-09-01-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2022127745-A |
titleOfInvention | game machine |
abstract | A game machine capable of controlling a game state to a special state based on the number of executions of variable display is improved. SOLUTION: The number of types of pre-reading notices (for example, 0) that can be determined when the variable display result is lost in "time saving state B" is determined when the variable display result is lost in "time saving state A" ( For example, less than 3), less than the case where the variable display result is lost in the "variable probability state" (for example, 4), and a pre-reading notice when the variable display result is lost in the "time saving state B" The execution ratio (for example, 0%) is lower than the execution ratio (for example, 30%) of the pre-reading notice in the case where the variable display result is lost in the "time saving state A", and the variable display result in the "variable state" is lower than the pre-reading notice execution rate (for example, 40%) in the case of the loss. [Selection drawing] Fig. 11-50 |
priorityDate | 2021-02-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 14.