http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2022123449-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2021-02-12-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2022-08-24-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2022123449-A |
titleOfInvention | game machine |
abstract | A game machine capable of controlling a game state to a special state based on the number of executions of variable display is improved. SOLUTION: The number (for example, 2) of loss variation patterns that can be determined by a CPU 103 in 'time saving state B' when the variable display result is 'loss' is variable display that can be determined in 'time saving state A'. It is less than the number of patterns (for example, 3 pieces) and less than the number of determinable loss variation patterns (for example, 4 pieces) in the "variable probability state", and when the variable display result is "missing", the CPU 103 The average time of the variable display time of the deviation fluctuation pattern determined in "time saving state B" (for example, about 2.2 seconds) is the average time of the variable display time of the deviation fluctuation pattern determined in "time saving state A" (for example, less than about 5.58 seconds) and less than the average time of the variable display time (for example, about 4.83 seconds) of the deviation variation pattern determined in the "probability variation state". [Selection drawing] Fig. 11-50 |
priorityDate | 2021-02-12-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 14.