http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2022006296-A

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Predicate Object
assignee http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8
classificationIPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02
filingDate 2020-06-24-04:00^^<http://www.w3.org/2001/XMLSchema#date>
inventor http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600
http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_12b4da11c198c2309ee9746e3c296ff4
publicationDate 2022-01-13-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber JP-2022006296-A
titleOfInvention Pachinko machine
abstract PROBLEM TO BE SOLVED: To provide a gaming machine capable of enhancing the relationship between a specific effect and a post-effect and improving the effect of the effect. SOLUTION: As a post-effect, a production control CPU 120 has a first post-effect (for example, post-effect B) of an effect mode related to the SP reach effect D when a movable body effect is executed in the SP reach effect D. , When the second post-effect (for example, post-effect B) of the effect mode related to the SP reach effect E is executed when the movable body effect is executed in the SP reach effect E, and when the movable body effect is executed in the SP reach effect A. The third post-effect (for example, post-effect A) of the effect mode related to the SP reach effect A can be executed, and the ratio controlled to the second advantageous state is the SP reach effect D and the SP reach effect E. It depends on which of the SP reach effects A is executed. [Selection diagram] FIG. 13-8
priorityDate 2020-06-24-04:00^^<http://www.w3.org/2001/XMLSchema#date>
type http://data.epo.org/linked-data/def/patent/Publication

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Predicate Subject
isDiscussedBy http://rdf.ncbi.nlm.nih.gov/pubchem/compound/CID6442842
http://rdf.ncbi.nlm.nih.gov/pubchem/substance/SID419581803

Total number of triples: 13.