http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2021007703-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2019-07-02-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_1e10dc8f36a3a2f023646d3ca56a3da7 |
publicationDate | 2021-01-28-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2021007703-A |
titleOfInvention | Game machine |
abstract | PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a failure of one movable body. SOLUTION: A game machine can execute a movable body effect for operating a movable body each time a predetermined condition that can be satisfied a plurality of times in a predetermined period is satisfied. Then, regardless of which movable body operates in the movable body effect, the advantage when controlled to the advantageous state is the same, and when the predetermined condition that is satisfied a plurality of times is satisfied in the first time. And when it is established in the second round, the movable body to be operated is different. As a result, it is possible to switch the movable body to be operated and prevent only one movable body from being easily damaged. [Selection Diagram] FIG. 11-15 |
priorityDate | 2019-07-02-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 15.