http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020151301-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2019-03-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2020-09-24-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2020151301-A |
titleOfInvention | Game machine |
abstract | PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing a decrease in the interest of a game. SOLUTION: A first condition is satisfied based on the detection that a game ball has passed through a gate 32, and a second condition is satisfied based on the detection of an operation of a push button 120 by a player. Depending on the fact that any of the above conditions is satisfied, it is possible to change the production mode of the panel promotion effect in the rush possibility effect. In addition, the ease with which the condition is satisfied differs between the first condition and the second condition. [Selection diagram] Fig. 1 |
priorityDate | 2019-03-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Predicate | Subject |
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isDiscussedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/compound/CID6442842 http://rdf.ncbi.nlm.nih.gov/pubchem/substance/SID419581803 |
Total number of triples: 12.