http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020130361-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_2147ac97d1fbd641910f90fcca3c1dbc |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2019-02-15-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_d68bc39021c20c454095aade1bfe9d95 |
publicationDate | 2020-08-31-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2020130361-A |
titleOfInvention | Game machine |
abstract | PROBLEM TO BE SOLVED: To prevent a decrease in the effect of notifying a player of display contents in a game machine. SOLUTION: The production structure of the customer waiting effect is composed of a first section to a fourth section. In the first section and the second section, the display priority is set low. In the third section, the display priority is set high. In the fourth section, the display priority is set to the highest. In the first section and the second section, the set value being set and the setting display displaying the method of changing the set value are displayed in the default state. In the third section, the setting display is hidden in the default state and displayed in the operation state. In the fourth section, the setting display is hidden in the default state and the operation state. In the fourth section, the game machine notifies the change contents by the setting change operation by the change sound. [Selection diagram] FIG. 15 |
priorityDate | 2019-02-15-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 14.