http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020099765-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_be6125ecc50fa9b1830fbca146de4b2d |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2020-03-26-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_4134fc4f24e8caf124b225cdfe39c499 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_77059ecd2c8728ed230a7b84d57120f0 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_585b7b3d3da264f290ca3fcb966ad310 |
publicationDate | 2020-07-02-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2020099765-A |
titleOfInvention | Amusement machine |
abstract | PROBLEM TO BE SOLVED: To provide a game machine capable of improving the interest of a game. SOLUTION: A production button that can be operated by a player and a production lever that can be operated by the player are provided separately from the production button, and when the player operates the production button, production that prompts the operation of the production button is performed. When the player is caused to operate the effect lever, an effect that prompts the operation of the effect lever is executed. Then, the reach in the normal game state and the reach in the specific game state have different execution ratios of the effects that prompt the operation of the effect button, and before the effect that prompts the operation of the effect button and before the effect that prompts the operation of the effect lever. And, the moving ratio of the movable means is different. [Selection diagram] FIG. |
priorityDate | 2020-03-26-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 15.