http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020078638-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_2147ac97d1fbd641910f90fcca3c1dbc |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2020-02-27-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_1f35126393e62494eb1ec111d0c7bf93 |
publicationDate | 2020-05-28-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2020078638-A |
titleOfInvention | Amusement machine |
abstract | PROBLEM TO BE SOLVED: To provide a gaming machine capable of easily recognizing a variation state of a symbol by a temporary stop display mode. SOLUTION: An upper left symbol and an upper right symbol that form a reach mode on a first effective line are temporarily stopped while swinging so as to rotate at a predetermined angle with respect to a vertical axis to notify the reach mode. After the notification of the reach mode, as one of the variable display states (a process of forming the hit mode), the symbols are temporarily stopped while swinging so as to rotate at a predetermined angle with respect to the vertical axis. That is, the temporary stop display mode while swinging the design so as to rotate at a predetermined angle with respect to the vertical axis guides the hit mode forming process. [Selection diagram] Fig. 180 |
priorityDate | 2020-02-27-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 17.