http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020065563-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_be6125ecc50fa9b1830fbca146de4b2d |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2018-10-19-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_c38577958623d7d6c25009ec466a2d94 |
publicationDate | 2020-04-30-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2020065563-A |
titleOfInvention | Amusement machine |
abstract | PROBLEM TO BE SOLVED: To provide a gaming machine capable of changing the advantage of a game. SOLUTION: An initialization process for initializing a predetermined storage content of a storage means (main RAM 110c) capable of retaining the storage content even when power supply to a gaming machine is stopped can be executed, and a plurality of setting values ( For example, the setting change state (setting change mode) that can be set to any one of 1 to 4) or the setting check state (setting check mode) that can confirm the current set value The external output signal (security signal) is output depending on whether the setting is changed, the setting is changed, or the game is stopped (unrecoverable error). The external output signal based on the setting change state and the external output signal based on the game stop state are output from the same output terminal. [Selection diagram] Fig. 56 |
priorityDate | 2018-10-19-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 14.