http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020062094-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_803102e29c616c2680c6da426587c54b |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F5-04 |
filingDate | 2018-10-15-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_cf452695b0e7b38e18b9e38245d3c1b1 |
publicationDate | 2020-04-23-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2020062094-A |
titleOfInvention | Amusement machine |
abstract | PROBLEM TO BE SOLVED: To provide a gaming machine capable of overcoming a tendency that the number of balls thrown out is suppressed and having an increased interest. SOLUTION: In a gaming machine, which starts a variable display of symbols based on a start operation of a player and stops the variable display of symbols based on an internal winning combination and a stop operation of the player, regarding a stop operation of the player. Equipped with an advantageous state control means capable of producing an advantageous state that enables the operation of the instruction function for informing information, and at the time of the occurrence of one advantageous state, the number of games in which the one advantageous state can be continued to a maximum is determined. The determination value is determined by lottery from a plurality of predetermined candidates within a range that does not exceed the regulation value 1500G. [Selection diagram] FIG. 114 |
priorityDate | 2018-10-15-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 24.