http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020062093-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_803102e29c616c2680c6da426587c54b |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F5-04 |
filingDate | 2018-10-15-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_cf452695b0e7b38e18b9e38245d3c1b1 |
publicationDate | 2020-04-23-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2020062093-A |
titleOfInvention | Amusement machine |
abstract | PROBLEM TO BE SOLVED: To provide a gaming machine in which a setting difference is given to performance of an instruction function during bonus while making it difficult to detect settings. SOLUTION: The internal winning combination includes a second bonus combination that allows a first bonus combination RB5, which allows a predetermined number of winnings per operation, to be continuously activated, and the operation of the second bonus combination starts the RB5. One operation for the first time is started, one operation for RB5 is started next to the end of one operation for RB5, and the operation for the second bonus hand and RB5 is ended by ending the operation for the second bonus hand. It is possible to increase the number of games in which the instruction function is activated while the RB5 is operating, and the probability of increasing the game in which the instruction function is activated is set higher than the first time according to the progress of the operation times of the RB5, and the operation of the second bonus combination The higher the setting, the higher the expected value of RB5 operating times. [Selection diagram] FIG. 113 |
priorityDate | 2018-10-15-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 24.