http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020049366-A
Outgoing Links
Predicate | Object |
---|---|
assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_5f4debd871a86402e90911ae02a3b62c |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2020-01-07-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_e900a42f461698b0b9a1db31e002f5c2 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_dc4e6e5c9a162f5f386f03a2a75ab25c |
publicationDate | 2020-04-02-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2020049366-A |
titleOfInvention | Gaming machine |
abstract | An object of the present invention is to provide a gaming machine capable of suppressing a problem that a player feels strange when playing a game. [Solution] When it is determined by the condition determining means that the predetermined condition is satisfied, the timing information stored in the timing information storage means by the timing information storage control means and the timing information newly acquired by the acquisition means , The initial value of the counting means is determined by the initial value determining means. Thus, if a plurality of gaming machines in a game arcade are powered on all at once without satisfying predetermined conditions, even if one gaming machine is in a power-off state, the power-off state is maintained. Since the initial value of the counting means can be determined by the initial value determining means based on the time period, it is possible to suppress a problem that the timing of switching to a specific effect mode is shifted due to a power failure state or the like. [Selection diagram] Fig. 1 |
priorityDate | 2020-01-07-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 15.