http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020036955-A
Outgoing Links
Predicate | Object |
---|---|
assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_5f4debd871a86402e90911ae02a3b62c |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2019-11-20-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_3d795ae28aba6ce4a926f7f1a9538e91 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_7232308fe6fc9751f4dd6c569f9b348f |
publicationDate | 2020-03-12-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2020036955-A |
titleOfInvention | Gaming machine |
abstract | A gaming machine capable of performing a display effect satisfactorily is provided. A memory module stores moving image data for texture and image data of a hemispherical object. The VDP 135 reads out image data of the hemispherical object based on a drawing instruction from the display CPU 131, and pastes a texture using moving image data for texture onto the image data of the hemispherical object. The drawing data is created by projecting the image data portion of the hemispherical object on which the texture is pasted onto a projection plane, and a display is performed using the drawing data. [Selection diagram] FIG. |
priorityDate | 2019-11-20-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 15.