http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020018519-A

Outgoing Links

Predicate Object
assignee http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_b958de270602047fa9b2c30d9796c41d
classificationIPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02
filingDate 2018-07-31-04:00^^<http://www.w3.org/2001/XMLSchema#date>
inventor http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_3e1a28561f99bf7ae672779d8c585195
publicationDate 2020-02-06-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber JP-2020018519-A
titleOfInvention Gaming machine
abstract A gaming machine capable of performing a pre-stage effect is provided, which can enhance amusement of a game. A gaming machine according to the present invention is configured such that, when a specific game is being executed and "low-probability range hit information" is stored, regardless of whether or not a game ball passes through a specific area. After the end of the big hit game, an effect indicating that the big hit game (the next big hit game) will be performed again (also referred to as “next hit fixed effect” in this specification) is performed. On the other hand, when the specific game is being executed and the “high-accuracy range hit information” is stored, if the setting of the high probability state is determined by the game ball passing through the specific area, the “next hit "Confirmed production". [Selection diagram] FIG.
priorityDate 2018-07-31-04:00^^<http://www.w3.org/2001/XMLSchema#date>
type http://data.epo.org/linked-data/def/patent/Publication

Incoming Links

Predicate Subject
isCitedBy http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2017035252-A
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2014140452-A
isDiscussedBy http://rdf.ncbi.nlm.nih.gov/pubchem/substance/SID419581803
http://rdf.ncbi.nlm.nih.gov/pubchem/compound/CID6442842

Total number of triples: 14.