Predicate |
Object |
classificationCPCAdditional |
http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F2300-30 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/Y02B20-40 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/H05B47-165 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F2300-558 |
classificationCPCInventive |
http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/H05B47-10 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F13-50 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/H05B47-11 |
classificationIPCInventive |
http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63B43-06 http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F13-67 http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/H05B37-02 http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F13-428 http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63B71-00 http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F13-28 http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F13-798 |
filingDate |
2017-07-12-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationDate |
2019-11-21-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber |
JP-2019533487-A |
titleOfInvention |
Adaptive lighting based on skill level |
abstract |
Described herein are methods, systems, and apparatus for adjusting one or more lighting characteristics based on the skill level of one or more game players. In various embodiments, a skill gap between at least two game players may be identified (502). A lighting scheme may be selected to reduce the impact of skill disparity on game outcomes (504). One or more light sources 104, 304 may be operated to emit light according to an illumination scheme (508). |
isCitedBy |
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/WO-2022024596-A1 |
priorityDate |
2016-07-28-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type |
http://data.epo.org/linked-data/def/patent/Publication |