http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019122708-A
Outgoing Links
Predicate | Object |
---|---|
assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2018-01-19-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2019-07-25-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2019122708-A |
titleOfInvention | Gaming machine |
abstract | To provide a gaming machine capable of preventing a decrease in interest. A game machine capable of performing variable display of effect identification information and capable of controlling an advantageous state advantageous to a player, wherein the identification information of effect is specified over a predetermined period from the start of the variable display. While being able to execute the specific effect to be stopped and displayed, it is possible to execute the effect execution means that can be performed when the variable display is started that is a special effect different from the specific effect and that is to be controlled to an advantageous state. When the special effect is executed, the special effect can be executed when the predetermined period elapses. [Selected figure] Figure 10-9 |
priorityDate | 2018-01-19-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 27.