http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019122626-A
Outgoing Links
Predicate | Object |
---|---|
assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_803102e29c616c2680c6da426587c54b |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F5-04 |
filingDate | 2018-01-17-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_cf452695b0e7b38e18b9e38245d3c1b1 |
publicationDate | 2019-07-25-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2019122626-A |
titleOfInvention | Gaming machine |
abstract | The present invention provides a gaming machine which changes a period in which it is possible to shift to a next advantageous section by a game during the present advantageous section. An advantageous section in which instruction information can be reported and a non-advantaged section in which instruction information can not be notified and which enables transition to an advantageous section are provided. When it is determined that the transition to the advantageous section is made, the navi-presence game notifying the instruction information and the non-navigation non-informing game are enabled, and the addition of the number of continuing games is enabled during the navi-presence game, and the navi-no game It is possible to reduce the number. When the number of games with navigation disappears, if there is the number of games without navigation, then return to the normal section after the completion, and if there is no number of games without navigation, return to the normal section immediately. [Selected figure] Fig. 309 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-7029986-B2 |
priorityDate | 2018-01-17-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 25.