http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019088883-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_5f4debd871a86402e90911ae02a3b62c |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2019-02-13-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_fcbd2d1a79f9ab4e53e3a8a1a168c38b |
publicationDate | 2019-06-13-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2019088883-A |
titleOfInvention | Gaming machine |
abstract | [Problem] To provide a gaming machine capable of determining the degree of expectation of winning on each rendering unit during one fluctuation rendering while deterring the curiosity of the game. In the case where a plurality of advance notice effects indicating a degree of expectation to be a big hit are performed during the fluctuation effect, the ranks of the degree of expectation shown in each advance effect are determined separately. Here, when an expectation of becoming a jackpot of one rank is indicated in a notice production under a fluctuation production, in the next notice production (following notice production), when the rank of the expectation shown in the notice production is determined In addition, the pattern corresponding to the rank with a low degree of expectation that is a big hit than the one rank is not selected. As a result, it is possible to prevent the player's interest from becoming low since the expectation for becoming a big hit is reduced after the high expectation for becoming a big jackpot is shown in a plurality of preliminary announcement effects performed in one variation production. You can suppress that. [Selected figure] Figure 36 |
priorityDate | 2011-05-31-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 20.