http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019072403-A
Outgoing Links
Predicate | Object |
---|---|
assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2017-10-19-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2019-05-16-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2019072403-A |
titleOfInvention | Gaming machine |
abstract | [Problem] To provide a gaming machine capable of preventing a decrease in game entertainment. SOLUTION: It is possible to display information on a game (for example, an interface image including a suspension display, an effect probability change counter image, and a right-handed promotion notification image) on the effect display device 9, and it is displayed on the effect display device 9. It is possible to execute a visual difficulty effect (for example, a blackout advance notice) that makes a predetermined image difficult to visually recognize a visual difficulty state, and as a visual difficulty effect, a first visual difficulty effect (for example, It is possible to execute (1 blackout notice) and a second visual difficulty rendering effect (for example, second blackout notice) that makes it difficult to visually check information about a game. This makes it possible to prevent a decrease in the interest in gaming. [Selected figure] Figure 22 |
priorityDate | 2017-10-19-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 13.