http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019051182-A

Outgoing Links

Predicate Object
assignee http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8
classificationIPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02
filingDate 2017-09-19-04:00^^<http://www.w3.org/2001/XMLSchema#date>
inventor http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600
publicationDate 2019-04-04-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber JP-2019051182-A
titleOfInvention Game machine
abstract The present invention provides a gaming machine capable of improving the interest of timing for changing the state of an operation means during a notification effect that notifies an advantageous state advantageous to a player. The state of the push button is controlled from the normal state to the vibration state at the first timing when the life gauge becomes 0, and the vibration state is controlled from the normal state to the normal state after the continuous hitting effective period and the essential vibration period have elapsed. It controls to a vibration state in the 2nd timing which hits the enemy after becoming. [Selection] Figure 13
isCitedBy http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-7263595-B2
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-7335835-B2
priorityDate 2017-09-19-04:00^^<http://www.w3.org/2001/XMLSchema#date>
type http://data.epo.org/linked-data/def/patent/Publication

Incoming Links

Predicate Subject
isCitedBy http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2016202536-A
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2016144590-A
isDiscussedBy http://rdf.ncbi.nlm.nih.gov/pubchem/substance/SID419581803
http://rdf.ncbi.nlm.nih.gov/pubchem/anatomy/ANATOMYID13306
http://rdf.ncbi.nlm.nih.gov/pubchem/taxonomy/TAXID13306
http://rdf.ncbi.nlm.nih.gov/pubchem/compound/CID6442842

Total number of triples: 18.