http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019025260-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2017-08-04-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2019-02-21-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2019025260-A |
titleOfInvention | Game machine |
abstract | Kind Code: A1 It is possible to eliminate monotony of game characteristics related to a special state, and to improve the interest in games. SOLUTION: A special state (for example, a small hit gaming state) advantageous to a player can be controlled, and the special condition is satisfied based on the fact that a special condition is satisfied (for example, a big hit). It is possible to control to a special state (for example, KT state (first KT state, second KT state)) with a higher frequency of control to a special state than before. In the special state, a special effect (for example, a continuous small hit effect) can be executed when the special state is controlled again based on the execution of the next variable display after being controlled to the special state. is there. [Selection] Figure 50 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019202180-A |
priorityDate | 2017-08-04-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 48.