http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019000486-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_2c1a83bf02dbefb663c3dc7ccef3668f |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2017-06-17-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_30017662de80a016acb696f08d5ede99 |
publicationDate | 2019-01-10-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2019000486-A |
titleOfInvention | Game console |
abstract | The present invention relates to a game machine represented by a ball and ball game machine (pachinko machine), an enclosed type game machine, and a rotating game machine (slot machine), and provides a game machine having a display means. SOLUTION: When a certain icon h0 of the second display mode (red color) is displayed, a big hit symbol form is finally determined rather than a certain icon h0 of the first display mode (blue color) There is a case where the display mode of a certain icon h0 changes to the second display mode (red) by the effect icon YM of the fourth display mode (red kimono) which is easy to be displayed (FIG. 413 (N)). The effect icon YM in the four display modes includes an area (a kimono area) displayed in a certain mode (red), and an icon in the second display mode is displayed in a certain mode (red). A case where the display mode of an icon h0 changes to the second display mode (red) by the effect icon YM of the third display mode (blue kimono) including the area (the area inside the edge line) (see FIG. There are 408 (f1)). [Selected figure] Figure 408 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020028771-A |
priorityDate | 2017-06-17-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 65.