http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2018183392-A
Outgoing Links
Predicate | Object |
---|---|
assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2017-04-25-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2018-11-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2018183392-A |
titleOfInvention | Game machine |
abstract | To provide a gaming machine capable of preventing a player from being discouraged. The mode effect execution means derives and displays the specific display result when the first mode effect is being executed when the specific display result is derived and displayed when the second mode effect is being executed. The mode effect is executed so as to be controlled to the second state at a higher rate than the time, and when the suggestion effect is executed by the suggestion effect executing means, the mode effect being executed is changed by the mode effect changing means. The change from the two-mode effect to the first mode effect is restricted. [Selection] Figure 17 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020049072-A http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020049073-A http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020049074-A http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020049076-A |
priorityDate | 2017-04-25-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 24.