http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2018175175-A

Outgoing Links

Predicate Object
assignee http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8
classificationIPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02
filingDate 2017-04-07-04:00^^<http://www.w3.org/2001/XMLSchema#date>
inventor http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_d664c642886bd54ae4e554fda3571243
http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600
http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_799981d3af83a16dc60abd2dd1978b4b
publicationDate 2018-11-15-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber JP-2018175175-A
titleOfInvention Gaming machine
abstract The present invention provides a gaming machine capable of suppressing giving a feeling of being lost to a player in an advantageous state. SOLUTION: The number-of-rounds image 95 is executed when the first round game is being executed ((C), (D)), and when the second round game is being executed, "continue to hit the right. The display of the continuous hitting promotion image 98 giving the indication "Please continue hitting the ball" is executed ((E), (F)). [Selected figure] Figure 13
priorityDate 2017-04-07-04:00^^<http://www.w3.org/2001/XMLSchema#date>
type http://data.epo.org/linked-data/def/patent/Publication

Incoming Links

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isCitedBy http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2015112175-A
isDiscussedBy http://rdf.ncbi.nlm.nih.gov/pubchem/anatomy/ANATOMYID13306
http://rdf.ncbi.nlm.nih.gov/pubchem/taxonomy/TAXID13306
http://rdf.ncbi.nlm.nih.gov/pubchem/compound/CID6442842
http://rdf.ncbi.nlm.nih.gov/pubchem/substance/SID419581803

Total number of triples: 17.