http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2018126558-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_5f4debd871a86402e90911ae02a3b62c |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2018-04-11-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_dba7d76edacfba61cf3c95fcc5256f84 |
publicationDate | 2018-08-16-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2018126558-A |
titleOfInvention | Game machine |
abstract | An object of the present invention is to prevent a player from getting bored with a game early. Music is reproduced by reproduction means for reproducing music data, and the reproduced music is output by output means. The output by the output means is prohibited by the prohibit means based on a predetermined trigger. When the prohibition by the prohibiting means is canceled, the music data is reproduced at the position where the music data is reproduced for at least a part of the prohibited period. Thereby, even if there is a period during which no sound based on music data is output, it is possible to prevent the reproduction of the same portion from being repeated. Therefore, it can suppress that the music output becomes the same, and it can prevent that a player gets tired of a game early. [Selection] Figure 41 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-7116487-B2 http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020081550-A |
priorityDate | 2018-04-11-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 16.