http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2018027478-A
Outgoing Links
Predicate | Object |
---|---|
assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2017-12-01-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2018-02-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2018027478-A |
titleOfInvention | Game machine |
abstract | An object of the present invention is to improve the interest of a game with respect to a change in the display mode of a hold display. A selection ratio of timing at which a display mode change is executed depending on whether a display type of a change target of a hold display or an active display is a character icon display or a character icon display different from a normal display Is different. Further, the hold display is displayed in different display modes depending on the effect mode, and the active display is displayed in a display mode in which at least a part is common regardless of the effect mode. [Selection] Figure 27 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-7277025-B2 http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020198916-A http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020198915-A http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020198917-A http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-7358077-B2 http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020062265-A http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020062264-A http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-7358076-B2 |
priorityDate | 2017-12-01-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 40.