http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2018015490-A
Outgoing Links
Predicate | Object |
---|---|
assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_951add6b8feeaafed155c74646a27e94 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2016-07-29-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_5223bdcf84b8d8d5027c4f9d051596b9 |
publicationDate | 2018-02-01-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2018015490-A |
titleOfInvention | Game machine |
abstract | The present invention provides a gaming machine capable of enhancing interest by new game playability. A pachinko machine includes a first jackpot state in which a pachinko ball can enter a specific entrance path, and a pachinko ball that cannot enter the first entrance path, or a first jackpot state. The main control CPU 60a can cause a more difficult second big hit state that is more difficult, and the main control CPU 60a is configured to cause a probable change state when a pachinko ball enters the specific entrance path. The The main control CPU 60a generates a probability change state that is started at the end of the big hit state until the return to the normal gaming state, with the first big hit state being triggered by the special figure hit determination in the normal gaming state. When the number of times reaches the upper limit number, the probability variation state does not occur after the big hit state ends. [Selection] Figure 3 |
priorityDate | 2016-07-29-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 13.