http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2017221832-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_803102e29c616c2680c6da426587c54b |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F5-04 |
filingDate | 2017-10-02-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_fcb649e917b4ada39c88678d0914a8b3 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_1a38080da1df9ea4f344841bce4ae3b5 |
publicationDate | 2017-12-21-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2017221832-A |
titleOfInvention | Game machine |
abstract | To provide a gaming machine that allows a player to play a game with a sense of expectation in an ART state. When both a special combination and a special combination are determined as an internal winning combination in ART, a special ART for increasing the number of ART games is activated, while a special suggesting that a special ART is activated ART precursor effect is executed. If only a special combination is determined as an internal winning combination in the ART in the ART, the special ART is not activated, but also in this case, a special ART precursor effect (that is, a gasse effect) is executed. . The stop control is different between the ART non-carry-over state and the ART carry-over state. In the ART non-carry-over state, even if the second specific stop operation is performed, the predetermined combination is not won, but in the ART carry-over state the second When a specific stop operation is performed, a predetermined combination wins. [Selection] Figure 3 |
priorityDate | 2017-10-02-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 15.