http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2017159145-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_2c1a83bf02dbefb663c3dc7ccef3668f |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2017-06-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_6c630541f14cf61ec1d9c2db272d44ba |
publicationDate | 2017-09-14-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2017159145-A |
titleOfInvention | Amusement stand |
abstract | The present invention relates to a gaming machine represented by a ball and ball game machine (pachinko machine) and a spinning machine (slot machine), and provides a gaming machine characterized by a holding display means. A decorative symbol display device 208 displays an increase animation when the number of holds increases, and displays a moving animation to change the display position of the hold icon. When the moving animation display start condition is satisfied during the display of the increased animation, the display of the increased animation is interrupted halfway, and the moving animation including the hold icon newly appearing in the increased animation is displayed. The moving animation includes an animation in which an icon displayed as a hold icon at a certain display position is displayed in the variable icon display area. When the increase animation display start condition is satisfied in the state where the number of holds is 0, the increased animation is performed without being interrupted, and then the moving animation is performed. [Selection] Figure 246 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-7064137-B2 http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2020005714-A |
priorityDate | 2017-06-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 42.