http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2017148648-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2017-06-09-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2017-08-31-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2017148648-A |
titleOfInvention | Game machine |
abstract | A player's expectation is improved. During execution of variable display, a common effect that is executed in common when the display mode of the corresponding display is changed and a display mode of the corresponding display that is not changed, and a response after the common effect is executed There is an effect execution means that can execute a success effect that changes the display mode of display or a failure effect that does not change the display mode of the corresponding display, and the common effect is executed at any timing among a plurality of timings during execution of variable display Depending on whether or not to perform, the ratio of executing the successful performance differs, and the plurality of timings include the timing at the start of variable display and the timing at the temporary stop of variable display. [Selection] Figure 31 |
priorityDate | 2017-06-09-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 30.