http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2017131381-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_2147ac97d1fbd641910f90fcca3c1dbc |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2016-01-27-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_1f35126393e62494eb1ec111d0c7bf93 |
publicationDate | 2017-08-03-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2017131381-A |
titleOfInvention | Game machine |
abstract | To provide a gaming machine capable of giving a player motivation for error handling. A game code issuance screen 9312 shows a screen on which a game code is being issued on a display device in which no error has occurred. The game code issuance screen 9312 includes the game code 942 in the display content. A game code issuance screen 9313 shows a screen on which a game code is being issued on the display device in an error state. A game code 9421 and a guidance message 946 are included in the display content. The guidance message 946 is displayed so as to be superimposed on the game code 9421, and lowers the reading performance of the game code 9421 compared to the game code 942. [Selection] Figure 130 |
priorityDate | 2016-01-27-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 16.