http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2017104576-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_0682f88e3ea5fa938b6c39613ce32481 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2017-01-20-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_4abea96b2f2fb0d85dde1df65d399ae1 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_3e2e1258822b1880e0c3bd317386ba9f |
publicationDate | 2017-06-15-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2017104576-A |
titleOfInvention | Game machine |
abstract | To provide a gaming machine capable of suppressing a decrease in gaming interest. A pachinko machine has start ports 2101 and 2102 capable of receiving a game ball driven into a game area 1100. When a game ball enters the start opening 2101 and 1022, a lottery process for the big hit is performed with a predetermined winning probability. When a big win is won, a big win game is played, and then the normal game state or the special game state is controlled. In the liquid crystal display device 1900, when the special game state is controlled after the big hit game, the special character effect scene is displayed during the big hit game. In the dial operation unit 401, the resistance force when the dial operation unit 401 is rotated changes according to the degree of expectation that the special character effect scene is displayed during the big hit game. [Selection] Figure 108 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2017070826-A |
priorityDate | 2017-01-20-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 25.