http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2016187655-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2016-08-08-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2016-11-04-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2016187655-A |
titleOfInvention | Game machine |
abstract | There is a problem that the advantageous state control in which a special gaming state is likely to occur becomes monotonous and gives a player a feeling of boredom. A special state is controlled after a special period in which a small hit is more likely to occur than in a normal state, and then the special state is temporarily terminated, and then the special state is restored after a predetermined period. Thereby, since the occurrence frequency of the small hits decreases during the temporary end of the special state, it is possible to prevent the game in the special state from becoming monotonous and to improve the interest of the game. [Selection] Figure 26 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019107264-A |
priorityDate | 2016-08-08-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 15.