http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2016047447-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_2147ac97d1fbd641910f90fcca3c1dbc |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2015-12-14-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_25041154b6efdfd46e145c172294a64b |
publicationDate | 2016-04-07-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2016047447-A |
titleOfInvention | Game machine |
abstract | [PROBLEMS] To enhance the interest of games. In a gaming machine equipped with a movable accessory device, a pseudo-continuous notice effect is performed in which a unit fluctuation display is performed in which a temporary stop is performed after the identification information is fluctuated and displayed for a predetermined time in a single fluctuating display game. It is configured to have a movable accessory that produces a variable display game, the movable accessory operates in accordance with a pseudo continuous notice effect, and as the number of unit variable displays increases during the pseudo continuous notice effect, Increase the number of movements of movable objects. [Selection] Figure 93 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-7277038-B2 |
priorityDate | 2015-12-14-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 16.