http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2016047393-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_e28ed7f1a9c08e51df47bb132747d433 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2015-12-07-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_5ecca72d44dbb970211fdbcdc0f879be |
publicationDate | 2016-04-07-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2016047393-A |
titleOfInvention | Game machine |
abstract | PROBLEM TO BE SOLVED: To provide a gaming machine capable of reducing a control burden for determining an effect pattern in a special gaming state. A gaming machine includes a first counter used for selection of a first effect executed in a special game state and a second counter used for selection of a second effect executed in a special game state. The first counter and the second counter have different update conditions, and the effect control means selects the effect according to each value of the first counter and the second counter. [Selection] Figure 5 |
priorityDate | 2015-12-07-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 15.