http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2016047393-A

Outgoing Links

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assignee http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_e28ed7f1a9c08e51df47bb132747d433
classificationIPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02
filingDate 2015-12-07-04:00^^<http://www.w3.org/2001/XMLSchema#date>
inventor http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_5ecca72d44dbb970211fdbcdc0f879be
publicationDate 2016-04-07-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber JP-2016047393-A
titleOfInvention Game machine
abstract PROBLEM TO BE SOLVED: To provide a gaming machine capable of reducing a control burden for determining an effect pattern in a special gaming state. A gaming machine includes a first counter used for selection of a first effect executed in a special game state and a second counter used for selection of a second effect executed in a special game state. The first counter and the second counter have different update conditions, and the effect control means selects the effect according to each value of the first counter and the second counter. [Selection] Figure 5
priorityDate 2015-12-07-04:00^^<http://www.w3.org/2001/XMLSchema#date>
type http://data.epo.org/linked-data/def/patent/Publication

Incoming Links

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http://rdf.ncbi.nlm.nih.gov/pubchem/compound/CID6442842

Total number of triples: 15.