http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2015208648-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_0682f88e3ea5fa938b6c39613ce32481 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2014-04-30-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_cfd47a40348caab279967cef47a350ac http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_4abea96b2f2fb0d85dde1df65d399ae1 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_3e2e1258822b1880e0c3bd317386ba9f |
publicationDate | 2015-11-24-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2015208648-A |
titleOfInvention | Game machine |
abstract | PROBLEM TO BE SOLVED: To provide a gaming machine capable of suppressing a decrease in gaming interest by executing an effect that strikes the player's intention and giving the player an unexpected surprise. In order to change the display content of the EL display unit 1400 by changing the shape of the portion of the image displayed on the EL display substrate 1400a to display a ball 1400d from a planar shape to a three-dimensional shape, the display is two-dimensionally flat. Compared with a conventional gaming machine that changes the mode of the displayed image, the authenticity can be increased. That is, since it is possible to execute not only two-dimensional and two-dimensional display but also three-dimensional and three-dimensional display effects, it is as if the ball 1400d actually exists in front of the player. Since the realism and presence can be increased and attention can be paid to the production, it is possible to suppress a decrease in the entertainment interest of the game. [Selection] Figure 92 |
priorityDate | 2014-04-30-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 20.