http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2015156926-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2014-02-24-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2015-09-03-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2015156926-A |
titleOfInvention | Game machine |
abstract | To provide a gaming machine capable of realizing processing according to a situation. In a normal state, when a variable display time command (for example, a variation pattern command) indicating a variable display time of identification information is received, a variable display of an effect symbol is executed even if a predetermined command cannot be received, When the variable display time command is received in the advantageous gaming state (for example, the probability variation state) in which the variable display of the identification information for a shorter time than the normal state is easily performed, the effect design is provided on condition that the predetermined command is normally received. The variable display is executed. Thereby, the process according to a condition is realizable. [Selection] Figure 33 |
priorityDate | 2014-02-24-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 13.