http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2015154999-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_2c1a83bf02dbefb663c3dc7ccef3668f |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2015-04-27-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_12cb9bb803cf4e3728ca0f4fb2e2d86f |
publicationDate | 2015-08-27-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2015154999-A |
titleOfInvention | Amusement stand |
abstract | The present invention relates to a gaming machine represented by a ball and ball game machine (pachinko machine) and a spinning machine (slot machine), and provides a gaming machine characterized by a holding display means. The display mode of one hold icon can be changed before and after execution of a first hold change animation and a second hold change animation. The first pending change animation starts with the appearance of the Tono-sama character and ends with the disappearance of the Tono-sama character. The second pending change animation starts with the appearance of the robot character and ends with the disappearance of the robot character. The length of the execution period of the second pending change animation is the same as the length of the execution period of the first pending change animation. There is a case where the display mode of the hold icon before the first hold change is changed by the formation and the display mode of the hold icon before the change by the second hold change animation may be the same. [Selection] Figure 281 |
priorityDate | 2015-04-27-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 46.