http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2015154996-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_2c1a83bf02dbefb663c3dc7ccef3668f |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2015-04-24-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_525a9670839d9034ce93963b1c971822 |
publicationDate | 2015-08-27-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2015154996-A |
titleOfInvention | Amusement stand |
abstract | The present invention relates to a gaming machine represented by a ball and ball game machine (pachinko machine) and a spinning machine (slot machine), and provides a gaming machine characterized by a holding display means. A hold display means 900 is capable of displaying a first hold icon (circular “Yatsushiro Shogun” pattern) and a second hold icon (square “Yatsushiro Shogun” pattern). Can be repeatedly executed during the execution of the hold icons 901 to 904 (hereinafter referred to as “standby animation”), and the standby animation of the second hold icon (hereinafter referred to as “second standby animation”). .) And the standby animation of the first hold icon (hereinafter referred to as “first standby animation”) have different display modes, and the length of one execution time of the first standby animation (texture data T001 to T004). The length of one execution time of the second standby animation (the length of texture data T001 to T004) is the same. [Selection] Figure 182 |
priorityDate | 2015-04-24-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 43.