http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2014144043-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2013-01-28-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_efbeb0dfae86ec1d8812826cdae304ba http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2014-08-14-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2014144043-A |
titleOfInvention | Game machine |
abstract | The present invention provides a gaming machine capable of executing an appropriate notification according to an expectation level for imparting value. Notification is made depending on whether the game is controlled to a first specific gaming state (for example, a normal big hit or a probable big hit) or to a second specific gaming state (for example, a sudden probable big hit or a small jackpot). The degree of delaying the execution of notification by means is varied (for example, the delay time is set to 30 seconds as the delay time in the first specific gaming state, while the delay time is set as the delay time in the second specific gaming state) For example 5 minutes). [Selection] Figure 1 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2016096925-A http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019069337-A http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2016077387-A |
priorityDate | 2013-01-28-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Predicate | Subject |
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isDiscussedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/compound/CID6442842 http://rdf.ncbi.nlm.nih.gov/pubchem/substance/SID419581803 |
Total number of triples: 16.