http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2014131585-A

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assignee http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_803102e29c616c2680c6da426587c54b
classificationIPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F5-04
filingDate 2013-10-28-04:00^^<http://www.w3.org/2001/XMLSchema#date>
inventor http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_5704fd9be9bf0e5554174f55063baf5d
http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_406bbc4102ceca682148cb14d558d7a1
http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_2ad0f79278e68c8ebff7670e08efb89d
http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_0ab30a1a9ab1951977d08f606e6a0473
publicationDate 2014-07-17-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber JP-2014131585-A
titleOfInvention Game machine
abstract The present invention provides a gaming machine capable of shifting to an advantageous RT without stepwise transition to an advantageous RT state by an AT. When an SB, special replay, or single winning combination is won, “Emerald” is displayed as a winning history on the liquid crystal display device. To win RT4 transition replay when winning the RT4 transition replay that shifts the gaming state to the RT4 gaming state, which is an advantageous RT state, during the five games in which “Emerald” is displayed on the liquid crystal display device Announces the pressing order. [Selection] Figure 38
priorityDate 2013-10-28-04:00^^<http://www.w3.org/2001/XMLSchema#date>
type http://data.epo.org/linked-data/def/patent/Publication

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Total number of triples: 17.